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Well crafting divinity original sin 2
Well crafting divinity original sin 2











well crafting divinity original sin 2
  1. WELL CRAFTING DIVINITY ORIGINAL SIN 2 HOW TO
  2. WELL CRAFTING DIVINITY ORIGINAL SIN 2 PLUS

I think you have to use magic/fire though. Did it on the Classic mode, pretty sure I could do it on tactician with LW.

WELL CRAFTING DIVINITY ORIGINAL SIN 2 HOW TO

It was kinda fun puzzleing out how to kill the magisters without gear.

well crafting divinity original sin 2

Tried killing Fane to get it before Voidwoken, but he gives no exp. I hit level two with the first set of void woken. Used Hydro+geo(Fossil strike, poison dart, and restoration) and candles to kill all the magisters before the Wendigo, Convinced the hiding ones to not attack and then killed them for the exp. I decided to see what was the soonest I could hit level 2, just out of curiosity. honestly the buffs for food and potions are rather strong almost like the balance was done without them. allows you to do things out of order without much hassle. Along with making potions of resistance is really nice for fights with lots of a specific element like the famous oil derrick. As you get farther in making ancient empowered armor like pants with high elemental resists isn't terribly useless.

WELL CRAFTING DIVINITY ORIGINAL SIN 2 PLUS

No more slipping : ) and global cooling plus rain related disasters : ). Other than that, the only remotely useful things ive found to do with crafting is turning health potions into poison potions for undead characters, and turning nails into lockpicks.Nails are for shoes, sir. You can put any combination of the two base skills together and it will always net the same result, with one exception: using a source skill in the combination will result in an improved version of the base ability that also uses source. Other than that, the only remotely useful things ive found to do with crafting is turning health potions into poison potions for undead characters, and turning nails into lockpicks.Īs far as skill crafting goes, You can combine a spell tome from an elemental skill with a spell tome from a non-elemental skill to create a new ability tome that requires both of the skills that went into it. Using source skills in the combo creates the Mass Corpse Explosion spell. You can put any combination of the two base skills together and it will always net the same result, with one exception: using a source skill in the combination will result in an improved version of the base ability that also uses source.įor example, necromancy and pyrokinetic together create the corpse explosion spell. Super mindblowing after my first 3 games and I love it also if you want you can fight and defeat Alexander and Dallis in fort joy worth very good xp makes lots of stuff easier ending chapter 1 at lvl 10 though I still ended the game at 22.As far as skill crafting goes, You can combine a spell tome from an elemental skill with a spell tome from a non-elemental skill to create a new ability tome that requires both of the skills that went into it. I will also point out that I have not yet found a single complete reference for the crafting system.Īlso something I learned that changed the early part of the game is that you can and should be lvl 2 after wendigo's blast on the boat if you do it right. You can however craft all of them including a bunch well before you can buy them probably the most useful part of the otherwise difficult and not that powerful crafting system. I'd just like to add that not all of the skills are sold at all.













Well crafting divinity original sin 2